This post shows a simple implementation of the Chain of Responsibility pattern in Rust. For example, we have a set of struct instances that check for a file, read it, and finally, display it. We could imagine these instances as
Chain of Responsibility Design Pattern In Simple Words
The Chain of Responsibility is a behavioral design pattern that processes data using a sequence of loosely-coupled handlers. Each handler receives the data from a handler preceding it. Then, it processes the data. If there are problems with the data,